GTA 5 Redux
GTA 5 Redux
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ACTION ADVENTURE SINGLEPLAYER TPS
Name GTA 5 Redux
Version 1.1
Downloads 960356
Genres Action-Adventure, Shooter
Size 3GB
Create Date March 28, 2017
Last Updated September 6, 2017
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About
A Complete Graphical Overhaul of GTA 5
WEATHER SYSTEM +
100% re-written weather from scratch, no detail has been over-looked. All weather has been carefully crafted to provide a stunning sunrise/sunset, as well evening, night and day. All weathers are made to blend together naturally, and create an image that will leave you breathless.
All weathers are made to blend together naturally, and create an image that will leave you breathless.
Simgame.co
game.co.inulated global illumination. Perfect shadow cascades, with extended distance and intensity. Brand new timecycle modifiers providing stunning tonemapping for both 3rd and 1st person views. Lowered and re-configured fog for natural, yet revealing landscapes with a perfect atmospheric touch. Lowered lens artifacts, removed chromatic aberration, noise, and environmental blur for a clean view. Added brand new motion blur, DOF effects, and additional bokeh, for that picture perfect look. Newly added volumetric lighting for all times of day. Brand new weather particle effects, including totally original atmospheric mist/fog, pollen particles, dust, and wind debris. Individually crafted direct light for each and every body of water in the game. Providing the best looking water to date! More location based timecycle edits to give that custom touch to specific area’s in the city and country side. Limited city light pollution for night time. 100% custom cloud hats, cycles, and colors. Additional color correction and postfx applied to each weather separately, to allow for the perfect balance. Brand new hbao settings, removing odd light bubbles and other bugs. Corrected coronas with a brand new texture, thresholds, and exposure limits. Increased and fine tuned global reflections. RESHADE+ENB Only the best that ReShade has to offer. Perfect color correction, bloom, tone mapping , and more... 15+ ReShade options to customize the look of the game the way you want! Presets include: Redux original, Redux light, The LUT, POV style, ULTRA V1, ULTRA V2, ULTRA V3, Filmic, Deep & Rich, Dark & Realistic, Who’s blue? AND MORE! Perfect color correction, bloom, tone mapping , and more… Alternate presets in older versions of ReShade for those who cannot runReShade 2.0. Altered sky intensity, sun intensity and colors, star visibility, moon colors, chrome reflections, vehicle metal and glass reflections, wheel and rim reflections, vehicle front and back light. intensity, spot intensity, water reflections and light sprites, all through the use of the ENB external shader. Alternate guide to even further custom the look of your game through the provided enb and reshade shaders. TEXTURES New stunning 4K textures that drastically improves the look of GTA 5. Brand new, real life, company textures for billboards, commercial vehicles, trailers, bus stops, and taxi ads. Roads! – (mostly) All road textures are being replaced, with 100% custom normal and specular map textures. Including road damages, cross walks, sidewalks, curbs, barriers, and more. Brand new damage overlay texture. New textures for all ground debris, including pop bottles/cans, newspapers, letter scraps etc. Muzzle flash, tracers, debris and other destructive/weapon related textures. Brand new vehicle dirt textures. Altered all headlight textures, removing the old and ugly yellow light with more natural colors. Custom ground and rock for large parts of the countryside. 4k textures: Plants, tree’s, bushes, grass, fire, explosions, particle effects, water, clouds, sky dome, and more! EFFECTS Beautiful visual effects that make the game feel a little more realistic. Greatly increased particle count for all related effects. All environmental particle effects are now active. Ground debris blows with natural force. Leaves fall from tree’s, bushes, shrubs, and palms with much more consistency. Paper and garbage blow from trash trucks at a higher rate and density. Water splash effects manipulated for more realistic reactions. All tire and wheel effects have been altered and increased. (water, mud, dirst, dust, grass, burnout, blood, etc) Fully altered blood effects. Larger entry and exit wound blood spurts. Altered blood animations for improved speed, and spread. Adjusted the color of all blood particles for a more natural appeal. GAME ENHANCEMENTS GTA 5 Redux is more than just a graphics overhaul. Brand new handling for EVERY SINGLE VEHICLE IN THE GAME! (Including heli’s, planes, boats, etc) Corrected suspension and weight of vehicles. Adjusted top speed, gear ratio’s, and drive inertia. Modified all damage and deformation limits to provide amazing crashes. New brake force and drift capabilities. New tire friction and traction when on different surfaces. (pavement, dirt, grass, wet/dry, etc.) Increased headlight distances, for both low beam and high beam. Police System 100% re-configured wanted sytem, allowing for 5 star military with tanks, 4 star fbi, 3 star swat, and more! New, previously un-used law enforcement vehicles added to dispatch. (helicopters, military vehicles, tanks, undercover etc.) Officers and military now have new tactics and skill, more advanced weapon load outs, new ai capabilities, and more! Female police added to dispatch, as well as other previously un-used character models. Weapons, Melee, Explosions & Damage Brand new weapon recoil for realistic weapon feedback. New rate of fire for all weapons, close to real life counter part. Much farther weapon distance, with realistic bullet speeds, and drop distance. (hardly noticeable but just right) New reload times, animations, and proper ammo/clip sizes. Much farther lock on distance, bullets are now a projectile instead of instant hit. All rockets travel much farther, and will not detonate unless they make contact within 800 meters. Brand new weapon smoke, muzzle flash, and barrel trail effects, for both the player and ai. All aerial vehicles with rockets, fire them at a near semi-auto rate. New blast radius for explosions, including damage limits, shock wave distance and power. Melee fighting has been improved to allow enemies to counter more, take more damage, throw faster punches and dodge. All playable characters are now 70% MORE likely to punch, rather than kick. Peds and enemies can now take more bullets! Shots from behind are no longer instant kill (unless head-shots). Some materials can now be shot through (thin wood, thin metal, plants, drywall, plastics etc. Population, Random Events & Pedestrian Ai 100% re-configured population levels, with options to customize to your liking. Brand new pedestrian spawning, adding story-line characters into the natural population. More and varying police now spawn on the streets and hunt down criminals! Watch out! Fluctuating population levels between different times of day and location. Brand new vehicle spawning, and the addition of all dlc vehicles into the sopawn cycles. Now see up to 8 police cars with helicopters chasing down ai criminals in the city! Random events and crime happen much more frequently. Highly increased scenario pedestrians to add more life to the city! (drinking, eating, walking dogs, jogging, hiking, general activity, etc). All pedestrians react much different, with much larger variation. Depending on the individual you approach, reactions will different. Ai handles car crashes, popped tires, violence, destruction and death, while behind the wheel, different. Enjoy the Shocking reactons! Trains now travel much faster! Vehicles gta5-2016-01-19-12-37-18 Brand new handling for EVERY SINGLE VEHICLE IN THE GAME! (Including heli’s, planes, boats, etc) Corrected suspension and weight of vehicles. Adjusted top speed, gear ratio’s, and drive inertia. Modified all damage and deformation limits to provide amazing crashes. New brake force and drift capabilities. New tire friction and traction when on different surfaces. (pavement, dirt, grass, wet/dry, etc.) Increased headlight distances for both low beam and high beam. Ragdoll, Euphoria, Physics Brand new ragdoll and euphoria effects similar to GTA 4 with a custom twist. Bullet victims now react with realistic movement and reactions, reaching for injured area’s and stumbling and falling naturally. Majority of bullet force removed to allow natural looking ragdoll collapse. Falling peds now gravitate towards any and all objects to help them stay up. Flag and cloth physics have been slightly altered to provide smoother movement. Vehicle crashes now react as they should, vehicles move and collide with natural laws of gravity and reactions. Wind physic reactions of all plants has been drastically altered to provide realistic motion. Miscellaneous Removed flashing from all “pick-up” objects (cash, wallets, all weapons, armor etc), and replaced cash with leather wallets! A player can fall from a higher distance before going ragdoll and taking damage on impact. Player motion capabilities have been slightly improved to allow more automatic traversal of small objects and ledges. Plant density dramatically increased. (plants are spaced differently and color toned differently as well)
game.co.inulated global illumination. Perfect shadow cascades, with extended distance and intensity. Brand new timecycle modifiers providing stunning tonemapping for both 3rd and 1st person views. Lowered and re-configured fog for natural, yet revealing landscapes with a perfect atmospheric touch. Lowered lens artifacts, removed chromatic aberration, noise, and environmental blur for a clean view. Added brand new motion blur, DOF effects, and additional bokeh, for that picture perfect look. Newly added volumetric lighting for all times of day. Brand new weather particle effects, including totally original atmospheric mist/fog, pollen particles, dust, and wind debris. Individually crafted direct light for each and every body of water in the game. Providing the best looking water to date! More location based timecycle edits to give that custom touch to specific area’s in the city and country side. Limited city light pollution for night time. 100% custom cloud hats, cycles, and colors. Additional color correction and postfx applied to each weather separately, to allow for the perfect balance. Brand new hbao settings, removing odd light bubbles and other bugs. Corrected coronas with a brand new texture, thresholds, and exposure limits. Increased and fine tuned global reflections. RESHADE+ENB Only the best that ReShade has to offer. Perfect color correction, bloom, tone mapping , and more... 15+ ReShade options to customize the look of the game the way you want! Presets include: Redux original, Redux light, The LUT, POV style, ULTRA V1, ULTRA V2, ULTRA V3, Filmic, Deep & Rich, Dark & Realistic, Who’s blue? AND MORE! Perfect color correction, bloom, tone mapping , and more… Alternate presets in older versions of ReShade for those who cannot runReShade 2.0. Altered sky intensity, sun intensity and colors, star visibility, moon colors, chrome reflections, vehicle metal and glass reflections, wheel and rim reflections, vehicle front and back light. intensity, spot intensity, water reflections and light sprites, all through the use of the ENB external shader. Alternate guide to even further custom the look of your game through the provided enb and reshade shaders. TEXTURES New stunning 4K textures that drastically improves the look of GTA 5. Brand new, real life, company textures for billboards, commercial vehicles, trailers, bus stops, and taxi ads. Roads! – (mostly) All road textures are being replaced, with 100% custom normal and specular map textures. Including road damages, cross walks, sidewalks, curbs, barriers, and more. Brand new damage overlay texture. New textures for all ground debris, including pop bottles/cans, newspapers, letter scraps etc. Muzzle flash, tracers, debris and other destructive/weapon related textures. Brand new vehicle dirt textures. Altered all headlight textures, removing the old and ugly yellow light with more natural colors. Custom ground and rock for large parts of the countryside. 4k textures: Plants, tree’s, bushes, grass, fire, explosions, particle effects, water, clouds, sky dome, and more! EFFECTS Beautiful visual effects that make the game feel a little more realistic. Greatly increased particle count for all related effects. All environmental particle effects are now active. Ground debris blows with natural force. Leaves fall from tree’s, bushes, shrubs, and palms with much more consistency. Paper and garbage blow from trash trucks at a higher rate and density. Water splash effects manipulated for more realistic reactions. All tire and wheel effects have been altered and increased. (water, mud, dirst, dust, grass, burnout, blood, etc) Fully altered blood effects. Larger entry and exit wound blood spurts. Altered blood animations for improved speed, and spread. Adjusted the color of all blood particles for a more natural appeal. GAME ENHANCEMENTS GTA 5 Redux is more than just a graphics overhaul. Brand new handling for EVERY SINGLE VEHICLE IN THE GAME! (Including heli’s, planes, boats, etc) Corrected suspension and weight of vehicles. Adjusted top speed, gear ratio’s, and drive inertia. Modified all damage and deformation limits to provide amazing crashes. New brake force and drift capabilities. New tire friction and traction when on different surfaces. (pavement, dirt, grass, wet/dry, etc.) Increased headlight distances, for both low beam and high beam. Police System 100% re-configured wanted sytem, allowing for 5 star military with tanks, 4 star fbi, 3 star swat, and more! New, previously un-used law enforcement vehicles added to dispatch. (helicopters, military vehicles, tanks, undercover etc.) Officers and military now have new tactics and skill, more advanced weapon load outs, new ai capabilities, and more! Female police added to dispatch, as well as other previously un-used character models. Weapons, Melee, Explosions & Damage Brand new weapon recoil for realistic weapon feedback. New rate of fire for all weapons, close to real life counter part. Much farther weapon distance, with realistic bullet speeds, and drop distance. (hardly noticeable but just right) New reload times, animations, and proper ammo/clip sizes. Much farther lock on distance, bullets are now a projectile instead of instant hit. All rockets travel much farther, and will not detonate unless they make contact within 800 meters. Brand new weapon smoke, muzzle flash, and barrel trail effects, for both the player and ai. All aerial vehicles with rockets, fire them at a near semi-auto rate. New blast radius for explosions, including damage limits, shock wave distance and power. Melee fighting has been improved to allow enemies to counter more, take more damage, throw faster punches and dodge. All playable characters are now 70% MORE likely to punch, rather than kick. Peds and enemies can now take more bullets! Shots from behind are no longer instant kill (unless head-shots). Some materials can now be shot through (thin wood, thin metal, plants, drywall, plastics etc. Population, Random Events & Pedestrian Ai 100% re-configured population levels, with options to customize to your liking. Brand new pedestrian spawning, adding story-line characters into the natural population. More and varying police now spawn on the streets and hunt down criminals! Watch out! Fluctuating population levels between different times of day and location. Brand new vehicle spawning, and the addition of all dlc vehicles into the sopawn cycles. Now see up to 8 police cars with helicopters chasing down ai criminals in the city! Random events and crime happen much more frequently. Highly increased scenario pedestrians to add more life to the city! (drinking, eating, walking dogs, jogging, hiking, general activity, etc). All pedestrians react much different, with much larger variation. Depending on the individual you approach, reactions will different. Ai handles car crashes, popped tires, violence, destruction and death, while behind the wheel, different. Enjoy the Shocking reactons! Trains now travel much faster! Vehicles gta5-2016-01-19-12-37-18 Brand new handling for EVERY SINGLE VEHICLE IN THE GAME! (Including heli’s, planes, boats, etc) Corrected suspension and weight of vehicles. Adjusted top speed, gear ratio’s, and drive inertia. Modified all damage and deformation limits to provide amazing crashes. New brake force and drift capabilities. New tire friction and traction when on different surfaces. (pavement, dirt, grass, wet/dry, etc.) Increased headlight distances for both low beam and high beam. Ragdoll, Euphoria, Physics Brand new ragdoll and euphoria effects similar to GTA 4 with a custom twist. Bullet victims now react with realistic movement and reactions, reaching for injured area’s and stumbling and falling naturally. Majority of bullet force removed to allow natural looking ragdoll collapse. Falling peds now gravitate towards any and all objects to help them stay up. Flag and cloth physics have been slightly altered to provide smoother movement. Vehicle crashes now react as they should, vehicles move and collide with natural laws of gravity and reactions. Wind physic reactions of all plants has been drastically altered to provide realistic motion. Miscellaneous Removed flashing from all “pick-up” objects (cash, wallets, all weapons, armor etc), and replaced cash with leather wallets! A player can fall from a higher distance before going ragdoll and taking damage on impact. Player motion capabilities have been slightly improved to allow more automatic traversal of small objects and ledges. Plant density dramatically increased. (plants are spaced differently and color toned differently as well)
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